Demoing Image Tracking with AR Foundation Using depth masking for hiding the digital content outside the screen window.
usmansmir
Started using Unity as a teen because I wanted to make games!
Dreamed of a metaverse after watching movies like the Matrix.
Came across an HTC Vive at a mall and fell in love with it!
Started developing/researching for VR which lead me to AR and the rest is history.
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