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  • usmansmir

Some VFX and Shader Graphs

1) Controllable Swarm particles VFX

2) Modelled the Energy Sword from Halo then made a shader for the surface to have lightning flow on it and then also made a VFX graph for the glow and lightning sparks

3) X-Ray Shader using z-Test and render queues

4) A VFX Graph containing 3 different systems to create a stylistic fire effect

5) Chromakey shader using replace Color

6) Crossfade shader I made for Circuit Stream's Game Jam

7) A dissolve cutoff shader

8) Realistic Water using Vertext Displacement and Distortion

9) Procedurally map generation

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